Strategy stays at the centre.
The game build provides a playable chess board with legal moves, an opponent and a camera you can move around the arena. Alongside it, dedicated animation builds develop the pieces’ signature attacks.
A 45-second showcase combining recorded Unreal animation builds with AI-assisted cinematic sequences, identified on screen. The latest transformations are shown in their individual animation builds. Sound on for impacts and plasma fire.
Have an idea? Talk to DavidGAMBIT CHESS / AN ORIGINAL NEXT GAMBIT PROJECT
The discipline of chess. The presence of a fighting game. Sculpted pieces become combatants, captures become encounters, and the final move gets the finish it deserves.
Created by David at Next Gambit. Game logic, visual direction and mechanical animation, brought together in an original game in development.
The game build provides a playable chess board with legal moves, an opponent and a camera you can move around the arena. Alongside it, dedicated animation builds develop the pieces’ signature attacks.
Mechanical transformations give the fighters their own silhouettes and capture styles. The rook tears and slams. The queen transforms for a plasma barrage. The king’s battleship gives an earned checkmate a spectacular victory sequence.
Obsidian surfaces, acid-green glass and a sculpted chamber give the game its identity. Lighting, motion and framing bring the finishing moves into focus.
Go closer with three individual Unreal animation builds. These recordings show the transformations and effects running in the engine, with their original sound.
The queen unfolds into a hovering mechanical fighter, locks on and fires before returning to the board.
A towering transformation, a deliberate approach, and the lift, tear and slam that gives the rook its weight.
The idea is simple: earn checkmate through the rules of chess, then make that victory feel extraordinary. The king’s battleship transformation celebrates the winning move with a full-board spectacle of plasma fire and a final beam. The strategy earns the win. The animation gives it impact.
03 / THE CRAFT
Gambit Chess brings together game logic, custom visual direction, 3D assets, animation and a working Unreal Engine build. It shows the range of a Next Gambit project: shaping the experience, building the system underneath it, and carrying the details through.
Plan your own buildA game, an interactive experience or a custom product. Work directly with David to shape what it needs to do and how the first build should work.
Start with the people using it, the experience you want to give them and the platform it needs to run on.
Agree the first milestone, deliverables, budget and dependencies before committing to the build.
Review the working experience as it develops, with feedback at agreed stages and a clear plan for handover.
YOUR NEXT BUILD
Tell David what you want to create, who it’s for and what you need it to do. We’ll work out a useful first step together.
Email David directly at david@nextgambit.com.au